If you like the idea of cooking over the vanilla world but you do not want to have a lot of food for your character, you can always use the vanilla recipes in combination with the vanilla mod. This allows you to make food that gives you buffs. For example, you can get health when you eat cooked fish. This will give you extra health so that you can fight off diseases and other nasty mobs. You can also get more money from fishing than you would in vanilla.
Also, vanilla provides several recipes that are only applicable on certain mobs. However, there are many recipes available that are shared across all types of mobs and are therefore unaffected by this mod. These recipes include ones that heal players, ones that give a buff to defense, others that give additional damage reduction or defense and others that prevent monsters from spawning. All of these recipes are obtainable as well in the MCM (mage mod) and can be learned by using MCM.
There are many cooking books in the vanilla game that give recipes that can be used in the MCM. These books are not necessarily written by mod authors themselves but rather just copywriting done by someone who likes the idea of cooking over the vanilla environment. As such, recipes in these books are often not balanced to the mod version.
A lot of mod recipes are also made for the MCM version, so these should be considered carefully when picking a recipe to cook. If you do your research, you can easily figure out which ones will work best with the MCM version of a recipe. Just make sure that the cooking books that you pick are not outdated and won’t conflict with the MCM. Some MCM add-ons require recipes to be compatible with them, and if those recipes were used by the vanilla game, they won’t be compatible with the MCM version. For example, the cobalt recipe in vanilla was intended for the cobalt furnishing item but since the mod version doesn’t have the cobalt furnishing, you’ll find that it doesn’t work. You need to be very careful when altering recipes.
If you’re going to alter recipes, it is a good idea to check first if those recipes will still work in MCM. Some cooking books, such as MCM Cooking Guide, tell you the exact things to do, but it wouldn’t hurt to double-check before you pick an official recipe. It is also important to consider that vanilla does not have any cooking station. So, cooking in vanilla is impossible. But that’s not the case in the MCM version.
So, when using the MCM version of MCM Custom Recipes, you should always try to use the default recipes provided in MCM. It is recommended to use the recipes which are found in vanilla, as those are the most compatible ones with this mod. Modify them according to your needs and skills, while keeping their requirements the same. When using custom recipes, you will see many changes, such as increased number of coins dropped while mining, cooking, gathering or making furnace items. But there is also one big change with MCM: Instead of using the furnace crafting table, you use the furnaces.