Open Modular Passive Defense (MOD) is a modification to the Vanilla Minecraft game, in which players are given the option of building and using modular passive defense systems. This type of defense is the strongest, most modern type of defense available, and is used by many civilizations. Players can choose to either specialize in building defense systems or build a generic system. This gives players a wide range of choices, as it enables them to specialize in almost any kind of structure they might need.
This type of defense uses the concept of channelling. It works off of the concept that energy cannot be stopped from moving, but rather that energy can only be used in one specific direction before being pushed out of the material. For example, a missile fired from a warship will travel straight up until it collides with an airbag, at which point the missile will be slowed down and unable to continue on its course.
Modular passive defense uses this concept to produce energy hosing. The way this works is that water is used to deflect missiles and energy beams. Modular means that different modules can have varying strengths and are more versatile than a singular one. The whole thing is actually quite similar to channelling in that energy can be used for both forward and backwards to move objects.
This type of defense has a few disadvantages compared to the original Vanilla Minecraft. First, it doesn’t work against monsters and zombies. As far as mods go, they will generally slow your structures down. This is something that I haven’t seen anyone report yet, but it might be an issue. Fortunately, though, it’s a minor disadvantage compared to the thousands of advantages this mod offers.
It doesn’t use any of the resources or drops that make up the vanilla Minecraft. It doesn’t even require any mod-packs. Instead, the player obtains these resources through the use of a blueprint. This makes it slightly less efficient than other energy-based alternatives, but it’s still very effective.
I’ve always had a problem with modular passive defense being unable to block damage in some cases. It seems like it would be better at doing that than just standing there, although I’m not entirely sure why. I suppose that it depends on the skill level of the player. At higher levels, you’ll have a better chance of defending yourself from a barrage of attacks. I wouldn’t worry about it too much, though, since it is a very viable option.