Parkour Infinity: Adventurous Jumps 1.16.5 is a Parkour velocity based physics game where the player assumes the role of a street magician in search of truth. Here you have to solve problems using the physics engine of the game and the various handy items found within. To begin with it may appear to be very easy but you have to learn the various tricks so that you can use them to overcome obstacles in every level. As soon as you have mastered all the basics you will be set to face the most difficult challenge yet, with this mod you will face it head on and become an expert in no time at all.
This mod is extremely challenging but also provides a unique feel as well. It brings a whole new perspective to the gaming world and challenges you to use every trick you have learned and master them to perfection. The graphics used are very good and you will enjoy the spectacular scenes. The overall effects are excellent.
It’s a very simple concept to begin with: land on a platform of a train and then jump off at various platforms to reach the other platforms. There are certain platform layouts that always allow you to jump on the green ones. Once you manage to clear all levels you will be given the ‘challenge’ to complete the game as you level up.
The story is about a young boy calledzed who is being looked after by his grandma. One day he sneaks out from her house and finds a mysterious box in the attic. Inside the box is the Necronomicon. The boy needs the aid of some other people to help him put the Necronomicon back together again. The other three characters are called Vriska, Karma and Rigby.
I am not entirely sure why the developers didn’t include a tutorial when they released Parkour Infinity: Adventurous Jumps Minecraft Mod. Maybe they were expecting people to pay for a full-featured mod. This is not what happened though. People got attracted by the mod because it was one of the first mods to actually do something interesting with the gameplay. The fact that the game involves jumping puzzles made it easier to grasp and implement the learning experience.
I like the idea of having to accumulate powerups along the way instead of doing a short jump every time. Also, it is nice to be able to get past waves of blocks. On the other hand, the difficulty spikes really start to get to high at the later stages. Fortunately, there are many people that have played the game and have posted their feedback online. This helps new players with getting an idea about the game and the challenges they will face once inside.